fast flythrough using the slight but impressive 3D – envoriment in Fusion 6.1
I am using a classic workflow as u can did in 3D-Applications. Working with 5000×2500 Maps with seperate Layers with bumpmapping, reflection etc. Connecting the Layers with BlinShaders, Reflective and Falloff by using multiple Renderpasses.
Rendering: OpenGL , Supersampling x8 in 1920×1080.
Rendertime: BeautyPass = 14sec/frame, all Passes + compositing = 24sec/frame